This comic never ended up getting used in Mandatory Fun Day Series 2, and I figured what better time than classics week '09 to bring it out! Enjoy.
A web comic about software, technology, and life as a corporate code monkey.
Since then, Matt. C has done the unthinkable: he turned Magenta Kong into an actual Flash-based game. It's built from entirely scratch in ActionScript without a single ROM hack in sight.
In today’s MFD, I’ve decided to unleash my unbridled hatred on doormen and local artists. Actually, that was sarcasm. You see, I really don’t think all Linux users are like Zach, nor do I think all cowboys program in COBOL, and no, not all recruiters are shysters. What I’m doing is using stereotypes and personal experience to try to create humor.
Okay. So I read the comments you posted on the first strip, and I have to say, I cried for hours and hours. I get it. I suck: my PNG files are too big, I don’t know how to use apostrophe’s, and I can’t draw hands anatomically correct. In fact, I’m sure that any minute now, Alex is going to have a stern talk with me about how I’m not cut out for the web comic biz, and that I should come back after I grow some facial hair.
So, to help fill the void, I'm very excited to announce Mandatory Fun Day, a brand-new web comic about software, technology, and life as a corporate code monkey. Of course, since my artistic skills are below that of even stick figures, I've enlisted the help of fellow techie George E. McDougall. You may have seen his work before; he did the Codethulhu illustration.