Magenta Kong

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  • Matt.C 2008-09-02 22:48
    Hey there!

    I'm Matt.C, and I made the ridiculous Flash game you see above. Enjoy!

    If you've got any questions about the game, feel free to ask 'em down here in the comments. (In image form, of course.)

    If any of you are (un)lucky to have seen the original Magenta Kong arcade cabinet back in the early eighties, you'll probably remember the hideously garish banner art on the front and sides, and if you were especially lucky, you'll have been around when the screen used to smoke (and the smell) after it had been on for more than a few hours.

    The Magenta Kong cabinet came with a pretty useless manual, if you got it at all (and they didn't give you the Chinese one by accident). Here's the 'SCENARIO' pages from the English MK manual, if they're any help to you. (Along with some complimentary scrawls from my (much) younger self.)

    Addendum (2008-09-02 22:55):
    Watch out, dialup users! The manual photograph is quite large: ~900k.
  • Matt 2008-09-04 08:22
    Frist!
  • DoctorFriday 2008-09-04 08:30
    Sorry folks - no MFD Extra from me today - no way am I going do anything that might steal Matt C.'s spotlight (I know you're all disappointed)

    Great effort and a great result. My hat goes off to you, sir!
  • lolwtf 2008-09-04 09:04
    Think of all the things you could have done with the time you wasted on that.
  • Matt.C 2008-09-04 09:10
    Yes, I KNOW. :(
  • blindy 2008-09-04 09:15
  • idol 2008-09-04 09:20
  • Gowerly 2008-09-04 09:45
    Not sure about the Ctrl to jump and A to move left, and D to move right. I can save as a bookmark AND select all whilst jumping!
  • McVaio 2008-09-04 09:50
    LOL! This is awesome! :D

    Hoe did you make the sounds?
  • Steve 2008-09-04 10:15
    Donnie!
  • Andy Goth 2008-09-04 10:36
    I don't have any sound. Does anyone else have this problem? Sound works for other programs, so it's not like I have my volume muted or anything stupid like that.

    Addendum (2008-09-04 23:51):
    Update: it's fixed now. There were too many Flash-based advertisements in other browser tabs. Closing them solved the problem.
  • JR 2008-09-04 11:28
    I can't get the game to start, pressing 1 has no effect even when the applet window is focused. Pressing P makes the "Pause" message come up but that's pretty much just an insult when the game hasn't even started yet. Tried regular 1 and numeric keypad 1, but no joy. Starting to think it's just a title screen mock...!
  • septomin 2008-09-04 11:33
    WTB: hammer
  • Anonymous 2008-09-04 11:39
    This is awesome, and it's ball-crushingly hard just like the original DK. Makes me want to watch that movie again.
  • SoonerMatt 2008-09-04 11:40
    This is awesome. I haven't played with Actionscript since college. Wish I could get motivated to do things like this.

    Massive props.
  • JR 2008-09-04 11:45
    Still can't get this to work although if I press 3 on the title screen I get 9999 points and asked to enter a name. I win!
  • Brian360 2008-09-04 11:48
    Awesome! But is there a kill screen at the end?
  • aargg 2008-09-04 12:05
    WASD is extremely annoying for non QWERTY users . Why not use the arrow keys ?
  • Lealcy B. Jr. 2008-09-04 12:07
  • Lealcy B. Jr. 2008-09-04 12:08
    I found a bug in your game, as you can see. :)
  • anne 2008-09-04 12:44
    Ok, that is so awesome, and it's so impressive that you spent the time recreating the game in such detail. And the manual is sheer genius -- everyone must look at that now.

    However, I've noticed some minor inconsistencies from the original Magenta Kong I wiled away so many hours playing as a child:

    - There's a pounding sound when Cobol Bill jumps at the top of the screen at the beginning of the game
    - There's a sound that Magenta makes whenever he jumps that is missing
    - If you jump over two bins at once, you get 300 points -- not two separate 100 point things. I think 3 bins was 500.
    - It's like 239857235 times harder

    Thanks!!!
  • anne 2008-09-04 12:48
    Seriously though, you are a genius. Let me know if you need someone to have your babies.
  • zugy 2008-09-04 13:38
    TRWTF is that it doesn't work in Firefox :(
  • luctus 2008-09-04 13:38
  • Blackice 2008-09-04 13:50
  • plaidfluff 2008-09-04 14:16
    There are WAY more barrels in this than in the original, and they're often spaced too close together to have any possibility of clearing them. Also, where's the hammer?

    Anyway. Better this than an actual MFD "comic" strip. Hooray!
  • dtech 2008-09-04 14:20
  • icebird 2008-09-04 14:20
  • dkf 2008-09-04 14:22
    You need to make sure that the focus is set into the flash applet by clicking on it. Otherwise it won't get any key events...
  • Matt.C 2008-09-04 14:26
    That's the exact reason I added WASD, just in case your browser is strange.
  • Matt.C 2008-09-04 14:37
    WTB: hammer

    No hammer! Sick of it, I am, sir!
    I think Magenta doesn't need no hammers. If he so chose, he could use his phenomenal upper body strength to crush those bins into dust. He'd more likely try to get somebody else to it (and they'd get badly hurt).

    Still can't get this to work although if I press 3 on the title screen I get 9999 points and asked to enter a name. I win!

    Yeeaack! Yes, well, er... *shuffles papers about* that would not be what I intended to happen. Welcome to the highscore test screen! :(

    Awesome! But is there a kill screen at the end?

    Not exactly. I was going to make it that if you got 1ST place and typed in your name as FRIST, a gigantic blocky Cobol Bill fill the screen and laugh at you with a speech synthesized 'HA HA HA HA HA', but I thought that might be a bit too creepy.

    WASD is extremely annoying for non QWERTY users . Why not use the arrow keys ?

    Indeed, this is what I meant by 'cursor keys'. :)

    - There's a pounding sound when Cobol Bill jumps at the top of the screen at the beginning of the game
    - There's a sound that Magenta makes whenever he jumps that is missing
    - If you jump over two bins at once, you get 300 points -- not two separate 100 point things. I think 3 bins was 500.

    You're absolutely right. Those sounds didn't appear on my version of MAME, along with the squeaky noise when Jumpman moves along a platform. I do not know the reason for this, and I suppose I really ought to have done my research a tad more thoroughly. I apologise.
    The bin scoring is intentionally different in MK than DK and they're both very strange (DK sometimes doesn't give you any points at all, and in MK you can jump along with a barrel and it'll give you lots of points for staying above it, same if the barrel is going down a ladder beneath you.)

    TRWTF is that it doesn't work in Firefox :(

    Really? What operating system are you using?

    I've tested it in a couple of different Firefox 2s and 3s (all under Windows, however) and it works fine.
  • jbrecken 2008-09-04 14:56
    This game has the wrong name. The game it's parodying wasn't called "Mario Kong." Cobol Bill is the bad guy, so it should be called "Cobol Kong."

    That lets you say things like:
    In Xanadu did Cobol Kong a stately pleasure dome decree...
  • Grey Squire 2008-09-04 15:54
  • TheRider 2008-09-04 16:23
    How do I start game
    pressing 1 does nothing, and neither do other keys
    By reading and following instructions, dummy! Works like a charm here.

    Be sure to click on the game applet to give it focus or it will ignore your keystrokes."
  • James Schend 2008-09-04 16:29
    It don't work. I tried Firefox and that new fancy-dancy Chrome browser, and no-go. Or am I being punked?
  • James Schend 2008-09-04 16:40
    Ok I did some more testing.

    It *does* work in IE, amazingly. It doesn't work in Firefox 2, 3 or Chrome on my computer. Or, more accurately, every control seems to work (pause, mute, unmute, high score tester thing) EXCEPT pressing 1 to start a new game (the most important one.)

    The non-working browsers all have the Flash 9.0 r45 plugin installed. I'm not sure what version of Flash is in IE, but I wager it's the same.

    All this sums up to: WTF?
  • Xepol 2008-09-04 17:50
    Is it just me or does the little runner guy I keep getting killed look like shin-chan?
  • Eternal Density 2008-09-04 19:07
    In FF3, pressing 1 to start works fine for me.
  • Eternal Density 2008-09-04 19:09
    It did that for me the first time I pressed up, but clicking on the game again fixed that and I managed not to die in the process. (running Firefox 3 btw)
  • Technical Thug 2008-09-04 19:45
    I somehow got like 2000 points from a single jump over a barrel.

    When I got the high score, I had to use the cursor keys and control; WASD and K suddenly stopped working.
  • Matt.C 2008-09-04 19:50
    Is it just me or does the little runner guy I keep getting killed look like shin-chan?



    Yep!
  • Benny 2008-09-04 21:06
  • Xarium 2008-09-04 22:58
    Doesn't work here either. Though I've got some hilariously messed up results from button-mashing; from flashing 'paused' at me over the top of a credits screen, to a garbage highscore-table (I think) over a garbled intro screen... this game's fun.
  • CAD 2008-09-05 00:02
  • QA 2008-09-05 01:34
  • North Bus 2008-09-05 02:00
    *applause*

    *more applause*

    Having played the original, back in the day, I was quite impressed by the accuracy (and preserved fun) of this remake! Playing it just now, I made it to 125 m before I was frustrated by the dreaded triple-barrel.

    ...does anyone remember the Atari version? In the '2nd' stages, you had to walk over the junctions instead of jumping. ... well, that, and it looked like crap in comparison to the arcade game, but you could play it at home!
  • jstone 2008-09-05 02:58
    How in the world did you manage to create a browser-specific Flash applet? I tried this in IE, Safari, Opera, and a couple of Gecko-based browsers, and it consistently fails to work in anything other than Internet Explorer.

    In the other browsers, it ignores any keypresses other than P (Pause) and 3 (see below).

    Even when running under IE, it seems to have some issues; in particular, pressing 3 during gameplay causes a "Name Registration" screen to come up superimposed over the game, with there being no obvious way to get rid of it.

    Another weirdness: I notice that the cursor keys work in addition to the WASD keys, but they also scroll the browser page at the same time.
  • Steve 2008-09-05 03:06
    Works just fine for me in Firefox 3.01
  • Raymond Herring 2008-09-05 03:27
    Worked fine for me in Opera 9.52 also
  • jstone 2008-09-05 04:59
    That's weird; I'm consistently getting this behavior on two different computers.

    I'd suspect a Flash version compatibility issue, but then why is it working in IE?

    And it's not just me; there are other people making the same complaints in the comments.

    What operating systems are you two running Firefox and Opera under? Both of the computers I tried this on were running WinXP SP2.
  • JR 2008-09-05 05:42
    Got this working by trying it in IE7. I absolutely couldn't get it to work in Firefox v2.0.0.9, the 1 key just wouldn't start the game. Unfortunately, in IE7 the up and down keys scroll the page up and down as well as moving the sprite! Back to WASD I guess. Still, thanks for this, really great job.

    I got 9999 points (3 all the way)!
  • JR 2008-09-05 05:55
  • Jas 2008-09-05 12:08
    Works fine in Google Chrome
  • eyrieowl 2008-09-06 01:57
    there's a good reason for this: each browser has its own version of the Flash plugin. It's not like you have "Flash" installed on your system with each browser using it (a la acrobat). The plugin *is* flash, and you need to make sure each browser has the latest version of it from adobe.
  • ch. 2008-09-08 09:12
    exactly the same behavior here, cannot start game and display is garbled after a while of trying to run it
  • Tei 2008-09-08 11:40
    Nice one.. **two asterisks**

    Needs more ninjas.

    Where is Paula Bean? *question mark* *question mark*
  • ZPedro 2008-09-10 12:45
    Sorry to come so late, but by the way, that was the very process by which DK was "ported" to Atari. So that makes this version an authentic Flash port, moreso than if it used the original code and docs!
  • ukch 2008-09-13 06:26