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And yes, pretty much fell out of my chair at each one of them (at least, the ones mimicing the sketch)
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Wait... does TI-BASIC have modulo?? TI-BASIC is an extremely WTFy language. It has no comments. And practically no string support. And then there's "increment and skip if greater than" which only belongs in an assembly language. It's possible to do some fairly interesting stuff though. I've written a chess game, an arcade-like game, and I'm working on a solitaire game.
And TRWTF is that the OP refers to the "while" loop as a "for" loop. Not that there's a whole lot of difference in a C-style language, but still.