• (cs)

    First! Bwahaha.

    Pretty pictures.

  • (cs)

    That last one is Vista, so the warning is kind of redundant anyway. Irreparably damaged is the natural state.

  • (cs)

    16,777,216 GB = 16,384.00 TB = 16.00 PB

    (Alex would have been 14.4 petabytes short)

  • (cs)

    Mmmmmmm! 16 PB hard disk! Droooooooooooool.... I want! I want!!!

  • Pyro (unregistered)

    I want a screen like that for my calculator too

  • Anon (unregistered)

    That was my entry for the OMGWTF contest but I failed to submit on time!

  • (cs)

    "CVS is requiring you to answer yes or no"

    Yes or no.

  • Crash Magnet (unregistered)

    16 PB! Well just start by uninstalling Visual Studio (et. al.); that should get you more than half way there.

    But I think you have a bigger problem. At 1Mb/second, your download will take over 1.87 million years.

  • Crash Magnet (unregistered) in reply to Crash Magnet
    Crash Magnet:
    16 PB! Well just start by uninstalling Visual Studio (et. al.); that should get you more than half way there.

    But I think you have a bigger problem. At 1Mb/second, your download will take over 1.87 million years.

    My bad. That should have been 519 years.

  • (cs) in reply to T $
    T $:
    "CVS is requiring you to answer yes or no"

    Yes or no.

    Assuming Yes=True and No=False, then Yes OR No equates to True/Yes. So, I would answer Yes.

  • Fuzzyduck (unregistered)

    Staying for 3.458 nights.... do they throw you out just under half-way through the fourth night?

  • Colin (unregistered)

    Clearly calculating the odds there. forgot to turn the screensaver back on.

  • anonymfus (unregistered)

    The true WTF of last warning is that we can not to know action on close button of warning window.

  • matt (unregistered)

    Actually, 0.45833333 is exactly 11 hours (11/24), for whatever that is worth.

  • (cs) in reply to matt
    matt:
    Actually, 0.45833333 is exactly 11 hours (11/24), for whatever that is worth.

    Then this almost makes sense, if the checkout time is 11 AM.

  • (cs) in reply to Someone You Know
    Someone You Know:
    matt:
    Actually, 0.45833333 is exactly 11 hours (11/24), for whatever that is worth.

    Then this almost makes sense, if the checkout time is 11 AM.

    If by "almost makes sense", you mean, "I found where that stupid bug is".

  • Socket (unregistered)

    3.458333333333 night minimum? Do their payment options include "Cash, credit, and Sneak out in the middle of the night?"

  • sagey (unregistered)

    The real wtf is that the i is replaced with a question mark for the "Gaudi" museum

  • blatant ripoff (unregistered) in reply to lolpande
    lolpande:
    Mmmmmmm! 16 PB hard disk! Droooooooooooool.... I want! I want!!!

    No one will ever need 16 PB's of memory...

  • Trawn (unregistered)

    I'm betting the "Server" that runs the Paris screen has a multimedia keyboard on it. Featuring Sleep and a dedicated calculator button...and a stupid cleaning crew.

  • tag (unregistered)

    There is a cancel button in the warning. It is the closer in the upper right edge. Oh, is it disabled? What a pity ...

  • Tei (unregistered)

    The oversized calculator may mean that the real screen is like 320x200 pixeles wide.

    So the real WTF is a screen so big with soo low resolution.

  • SaumonAgile (unregistered) in reply to Tei
    Tei:
    The oversized calculator may mean that the real screen is like 320x200 pixeles wide.

    So the real WTF is a screen so big with soo low resolution.

    Maybe but when you are 500 meters away, a full hd screen is kind of useless... :)

  • (cs) in reply to blatant ripoff
    blatant ripoff:
    lolpande:
    Mmmmmmm! 16 PB hard disk! Droooooooooooool.... I want! I want!!!

    No one will ever need 16 PB's of memory...

    The correct way to say that is "16 PB ought to be [more than] enough for anybody"

    Oh, think of all the pr0n you could fit in that! Hehe...

  • (cs)

    Ok, my first "Not a WTF" message!

    The WinCVS message is not a WTF. WinCVS provides a command line pane (the "console") with which you can interact with cvs, in addition to an explorer-ish GUI pane. When the console throws up a Yes/No question, that triggers the GUI to put up the prompt above. I most often see it when rolling back edits that haven't been checked in. The actual question is completely visible in the console pane.

    Would it be nice for WinCVS to put the console question into the message prompt? Yeah. But that could introduce real WTFs -- such as incomplete questions in the prompt -- since WinCVS is meant to work with multiple flavors of cvs. I mean, I don't think cvs even has a standards specification.

  • Quicksilver (unregistered) in reply to Crash Magnet

    Where is the problem if you line speed doubles every 2 years. then well its just about 35 years..

    (Nothing beats the linespeed of a superfreighter loaded with hdds)

  • (cs) in reply to jpers36
    jpers36:
    Ok, my first "Not a WTF" message!

    The WinCVS message is not a WTF. WinCVS provides a command line pane (the "console") with which you can interact with cvs, in addition to an explorer-ish GUI pane. When the console throws up a Yes/No question, that triggers the GUI to put up the prompt above. I most often see it when rolling back edits that haven't been checked in. The actual question is completely visible in the console pane.

    Yeah, I'm a little frightened that:

    a) Someone thought this was a WTF. b) They didn't ask anyone else at their company "WTF is this?" c) They think WinCVS is the actual CVS interface, instead of a GUI layer. d) It made it onto the Error'd front page with a really snarky tagline. e) Several other comments think it's a hilarious WTF message.

    If you think it's an error, you're a bad programmer because you don't understand your CMS intimately and worse, you think your monitor is the computer. That's a level of misunderstanding that you may never recover from.

  • RobDofDE (unregistered) in reply to Someone You Know
    Someone You Know:
    matt:
    Actually, 0.45833333 is exactly 11 hours (11/24), for whatever that is worth.

    Then this almost makes sense, if the checkout time is 11 AM.

    That's assuming 24 hours of night, and night beginning at 12AM.

    We have to figure out the start (or perhaps, end) of night and the length of night before we can define what time 0.458333333 of night is.

  • no (unregistered) in reply to blatant ripoff

    just do some seismic processing

  • (cs) in reply to RobDofDE
    RobDofDE:
    Someone You Know:
    matt:
    Actually, 0.45833333 is exactly 11 hours (11/24), for whatever that is worth.

    Then this almost makes sense, if the checkout time is 11 AM.

    That's assuming 24 hours of night, and night beginning at 12AM.

    We have to figure out the start (or perhaps, end) of night and the length of night before we can define what time 0.458333333 of night is.

    That'd be why I said "almost". ;)

  • (cs) in reply to jpers36
    jpers36:
    The WinCVS message is not a WTF.
    TRWTF'sCVS
  • TRWTF Troll (unregistered) in reply to themagni
    themagni:
    jpers36:
    Ok, my first "Not a WTF" message!

    The WinCVS message is not a WTF. WinCVS provides a command line pane (the "console") with which you can interact with cvs, in addition to an explorer-ish GUI pane. When the console throws up a Yes/No question, that triggers the GUI to put up the prompt above. I most often see it when rolling back edits that haven't been checked in. The actual question is completely visible in the console pane.

    Yeah, I'm a little frightened that:

    a) Someone thought this was a WTF. b) They didn't ask anyone else at their company "WTF is this?" c) They think WinCVS is the actual CVS interface, instead of a GUI layer. d) It made it onto the Error'd front page with a really snarky tagline. e) Several other comments think it's a hilarious WTF message.

    If you think it's an error, you're a bad programmer because you don't understand your CMS intimately and worse, you think your monitor is the computer. That's a level of misunderstanding that you may never recover from.

    The Real WTF® is that they are not either using Subversion or TortoiseCVS.

    I used WinCVS for about a day then went back to the command line. the CVS command line actually works. TorotiseCVS is fantastic, though it pales in comparison to TortoiseSVN.

    Seriously though, I know that there are a lot of "but but but" arguments against SVN, but the tools support in SVN is fantastic. With merge tracking and sparse checkouts coming in 1.5, there is no reason not to be using it.

  • Anonymous (unregistered) in reply to matt
    matt:
    Actually, 0.45833333 is exactly 11 hours (11/24), for whatever that is worth.
    Actually, 3.458333333~ nights is exactly 83 hours... And both the 8 and the 3 are exactly one key away from the keys they were trying to hit.
  • (cs) in reply to jpers36
    jpers36:
    Ok, my first "Not a WTF" message!

    The WinCVS message is not a WTF. WinCVS provides a command line pane (the "console") with which you can interact with cvs, in addition to an explorer-ish GUI pane. When the console throws up a Yes/No question, that triggers the GUI to put up the prompt above. I most often see it when rolling back edits that haven't been checked in. The actual question is completely visible in the console pane.

    Would it be nice for WinCVS to put the console question into the message prompt? Yeah. But that could introduce real WTFs -- such as incomplete questions in the prompt -- since WinCVS is meant to work with multiple flavors of cvs. I mean, I don't think cvs even has a standards specification.

    Let's see: a completely meaningless GUI on top of CVS. I believe you are correct in assuming that CVS doesn't have a standards specification (even megalomaniacal brain-dumps such as RFCs would pooh-pooh such a thing).

    That wouldn't, by any tiny smithereen of a chance, make it a WTF, now, would it?

    Sign me "Burned."

  • (cs) in reply to themagni
    themagni:
    Yeah, I'm a little frightened that:

    a) Someone thought this was a WTF. b) They didn't ask anyone else at their company "WTF is this?" c) They think WinCVS is the actual CVS interface, instead of a GUI layer. d) It made it onto the Error'd front page with a really snarky tagline. e) Several other comments think it's a hilarious WTF message.

    If you think it's an error, you're a bad programmer because you don't understand your CMS intimately and worse, you think your monitor is the computer. That's a level of misunderstanding that you may never recover from.

    Alex says that it is from "'are you serious that you couldn't figure out a better way to do this' department."

    Personally, I tend to agree. It's not that it's hard to understand what's going on or anything like that (and I've only used WinCVS for about 5 minutes ever), but if you don't at least roll your eyes to this I would say you've been desensitized to bad UIs. Asking a question in a completely different place from where you answer it? Why not pull out the last lines of the console? It may be still be WTFish, but less so than the current solution. Or have the user just interact with the console.

    Or even better, put yes and no buttons on the console itself, just below the bottom line of the text.

    See how just a minute of brainstorming can come up with a solution that is way better than what they have now?

  • Cronus (unregistered) in reply to blatant ripoff
    blatant ripoff:
    lolpande:
    Mmmmmmm! 16 PB hard disk! Droooooooooooool.... I want! I want!!!

    No one will ever need 16 PB's of memory...

    Next version of Windows might need 16 PB's of memory.

  • (cs)

    found within some IDE for Perl - that's the best WTF of them all

  • lucus (unregistered) in reply to blatant ripoff
    blatant ripoff:
    lolpande:
    Mmmmmmm! 16 PB hard disk! Droooooooooooool.... I want! I want!!!

    No one will ever need 16 PB's of memory...

    WOOO! someone finally gave me a chance to bring up one of my old comments! now the world will get to see the genius that i am!

    lucus:
    memory expands to fit demand, not vice versa. the issue is that demand keeps rising as we relies what can *almost* be done with the current hardware. 2d games were great when they first came out, they were a novelty. then the novelty wore off, and we wanted more. better graphics came next, more detail. then came 3d. then came realistic physics. then came near photo realism. then came destructible environments (some of these are a little out of order, since some of the ideas were developed in parallel with the others) we keep pushing for more "realism," that is, the desire for our dreams and fantasy to more accurately reflect what we are able to experience: the real world. as photos and pictures of the real world approach resolutions that surpass our ability to perceive them (even at magnified zoom levels) desire to have storage space for them will fall. same is true for holligrafic renderings. ditto for 3d polygon recreations. in a fully simulated environment. that is 100% destructible. and rebuild-able. so as we reach the capacity to handle that kind of info, the need for storage for that kind of info will taper off. we don't need atom by atom coordinates for everything, we just need a resolution that makes us believe its real at the scale were looking/feeling it. ergo storage demand is not infinite. its probably just really big.

    but what about fantasy worlds created with that kind of resolution? what if i want to recreate the star wars universe for a game (yes, the whole damned universe, with the plaster on the wall modeled in polygons (not textured) so that when i use the inch high cheat the world seems every bit as believable on that scale as it did on the larger one, and its all free roaming with no load times, and it has to be volumetrically modeled, so that when i reach through the wall to strangle an evil guard i can feel the coarseness of the brick all the way though and is 100% destructible, mine-able/exploitable/reclaimable/rebuild-able with a physics engine that can be modified to fit my whim)? now you need that kind of data set for two universes (the real one and this one). and what about those other game developers who want to develop their own games? how many universes will we need to have storage space for? i hereby, and for the sole benefit of that poor lost sole who actually read to the end of this, propose lucus' law: human imagination is infinite, therefore storage needs are (dun dun dunnnnnn) infinite. period.

    the full thread can be found here for context: http://thedailywtf.com/Comments/Just_In_Case_It_0x27_s_Needed.aspx

  • (cs) in reply to Someone You Know
    Someone You Know:
    matt:
    Actually, 0.45833333 is exactly 11 hours (11/24), for whatever that is worth.

    Then this almost makes sense, if the checkout time is 11 AM.

    Almost... if you checked in at midnight.

    I think it's the damned metric system.

  • Anonymous Coward (unregistered)

    3.458333333333333 is 83/24.

  • (cs) in reply to dpm
    dpm:
    16,777,216 GB = 16,384.00 TB = 16.00 PB

    (Alex would have been 14.4 petabytes short)

    as nowadays Terabyte disks become common Alex should have a SAN o some 16,384 hard disks, probably more if he wants to keep a backup. N wonder the climat is changing...

  • (cs) in reply to T $
    T $:
    "CVS is requiring you to answer yes or no"

    Yes or no.

    Other options are Maybe and FileNotFound

  • (cs) in reply to Someone You Know
    Someone You Know:
    matt:
    Actually, 0.45833333 is exactly 11 hours (11/24), for whatever that is worth.

    Then this almost makes sense, if the checkout time is 11 AM.

    They are talking about nights, not days. So you should be out by 10pm.

  • Watson (unregistered) in reply to lolpande
    lolpande:
    Oh, think of all the pr0n you could fit in that! Hehe...
    16PB? Never mind the pr0n; you could fit a pr0nstar in there!
  • Grrr (unregistered)

    The real wtf is that it should have been 16 petabytes, right?

  • mtVessel (unregistered) in reply to Socket

    Sneak out in the middle of the night?

    ...very popular choice.

  • (cs)

    I clearly remember Bill Gates saying: "16 P should be enough for anyone"

  • Jb (unregistered)

    I clearly remember something similar to the 16PB one.

    I can't say for sure that this came from what I am thinking of but once I heard someone recount creating a "Download Internet" button that acted similarly.

    Much like offering a schedule of future earthquakes, hurricanes, etc when asked to provide warnings of future development roadblocks, I believe this was designed to mock a management request.

  • (cs) in reply to lucus
    lucus:
    blatant ripoff:
    lolpande:
    Mmmmmmm! 16 PB hard disk! Droooooooooooool.... I want! I want!!!

    No one will ever need 16 PB's of memory...

    WOOO! someone finally gave me a chance to bring up one of my old comments! now the world will get to see the genius that i am!

    lucus:
    memory expands to fit demand, not vice versa. the issue is that demand keeps rising as we relies what can *almost* be done with the current hardware. 2d games were great when they first came out, they were a novelty. then the novelty wore off, and we wanted more. better graphics came next, more detail. then came 3d. then came realistic physics. then came near photo realism. then came destructible environments (some of these are a little out of order, since some of the ideas were developed in parallel with the others) we keep pushing for more "realism," that is, the desire for our dreams and fantasy to more accurately reflect what we are able to experience: the real world. as photos and pictures of the real world approach resolutions that surpass our ability to perceive them (even at magnified zoom levels) desire to have storage space for them will fall. same is true for holligrafic renderings. ditto for 3d polygon recreations. in a fully simulated environment. that is 100% destructible. and rebuild-able. so as we reach the capacity to handle that kind of info, the need for storage for that kind of info will taper off. we don't need atom by atom coordinates for everything, we just need a resolution that makes us believe its real at the scale were looking/feeling it. ergo storage demand is not infinite. its probably just really big.

    but what about fantasy worlds created with that kind of resolution? what if i want to recreate the star wars universe for a game (yes, the whole damned universe, with the plaster on the wall modeled in polygons (not textured) so that when i use the inch high cheat the world seems every bit as believable on that scale as it did on the larger one, and its all free roaming with no load times, and it has to be volumetrically modeled, so that when i reach through the wall to strangle an evil guard i can feel the coarseness of the brick all the way though and is 100% destructible, mine-able/exploitable/reclaimable/rebuild-able with a physics engine that can be modified to fit my whim)? now you need that kind of data set for two universes (the real one and this one). and what about those other game developers who want to develop their own games? how many universes will we need to have storage space for? i hereby, and for the sole benefit of that poor lost sole who actually read to the end of this, propose lucus' law: human imagination is infinite, therefore storage needs are (dun dun dunnnnnn) infinite. period.

    the full thread can be found here for context: http://thedailywtf.com/Comments/Just_In_Case_It_0x27_s_Needed.aspx

    Or, and I'm open to debate on this, you could just try real life for once.

    It's a bit sordid, but there are many sanitary products that will help you clean up after yourself.

  • Me (unregistered) in reply to lucus
    lucus:
    WOOO! someone finally gave me a chance to bring up one of my old comments! now the world will get to see the genius that i am!

    The Real WTF is the spelling of your name.

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